![]() ![]() In mind that, being procedurals, these features will only be rendered in CPU But it remains a must-have tool in a renderer. Whyĭon’t they get inspiration from features that work well like in Fstorm orĬorona? That’s a mystery. Interface is not really intuitive and having a bit more control would be nice. It’s funny how things that seem to be obvious and simple for grap^hic designersĪnd 3D artist can –litteraly- take years to be implemented in software. Once again, I would tend to say « At last ! »
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