![]() ![]() New support in Viewport 2.0 (page 18) for major effects, rendering and texturing workflows means you can work in a real-time environment with significant performance gains. Support for Pixar's OpenSubdiv (page 14) libraries, enhanced Modeling tools, and new UV options (page 11) accelerate performance to keep you productive. Geodesic Voxel Binding (page 9) for skinning offers an innovative method for binding complex geometry to joint skeletons with ease. Additionally, the XGen Arbitrary Primitive Generator (page 16) lets you use instanced geometry to create and groom hair and fur, as well as create foliage and vegetation for environments. The Bifröst Simulation Platform (page 15) brings new capabilities for simulating and rendering photorealistic liquids. 1 What's New in Autodesk Maya 1 Welcome to What s New in Autodesk Maya This release delivers powerful new toolsets across the board for artists tasked with creating complex, high-quality assets. ![]()
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